AetherSkyWars
A SkyWars minigame for Spigot and Paper servers, run almost entirely from in-game menus.
New here? Start with Installation.
What it does
Players stand in cages on floating islands, drop when the countdown ends, loot chests, and fight until one player or one team is left. You build the arenas once. From then on the plugin handles queueing, countdowns, world resets, stats, and rewards.
Almost everything an admin does happens in a menu. Creating an arena, setting chest tiers, picking cages, editing kits, and tuning match settings are all point and click. The commands are a faster route to the same screens, not a separate system to learn.
Quick facts
| Server software | Spigot, Paper, Purpur, and forks of those |
| Minecraft | 1.21.11 or newer |
| Java | 21 or newer |
| Required plugin | WorldEdit or FastAsyncWorldEdit |
| Optional plugins | PlaceholderAPI, Vault, DecentHolograms, Multiverse-Core, My_Worlds, RealRegions |
| Storage | SQLite by default. MySQL, MariaDB, PostgreSQL and SQL Server also supported |
| Languages included | English, Portuguese, Spanish, French, Polish, Simplified Chinese |
What is in the box
Arenas
Solo and Teams matches, on either a generated void world or a schematic you paste in. Every arena resets itself after a match. See Arenas and modes.
Chests and loot
Three loot tiers (Basic, Normal, Epic), each with its own item list and per item drop chance. Chests can refill during a match. See Chests and loot.
Kits
Preset inventories players pick before the drop. Free or bought with coins, and gated by permission. See Kits.
Cosmetics shop
Cage blocks, win blocks, and bow trail particles, bought with the in-game currency. See Shop and cosmetics.
Parties
Players group up and join arenas together. See Parties.
Voting and events
Players in the cage vote on the chest tier, time of day, and projectile rules. During the match, timed events refill chests, rain TNT, or shrink the border into a deathmatch. See Voting and game events.
Stats and rewards
Kills, deaths, wins, losses, and a per player match history, plus coin payouts and achievements. See Achievements and leaderboards.
Signs and holograms
Join signs that show live arena state, and leaderboard holograms through DecentHolograms. See Signs and holograms.
Network support
Send players back to a lobby server through BungeeCord, CloudNet, or RustyConnector. See Networks and proxies.
Where to go next
| Page | What it covers |
|---|---|
| Download | Not released yet. What it will include and where it will be sold. |
| Installation | Requirements, install steps, and first run. |
| Creating an arena | Build your first map end to end. |
| Configuration | Walk through config.yml. |
| Commands | Every command and the permission it needs. |
| Support | Get help on Discord. |